Archive for December 2012

We've Got Concept Art!

No Comments »



Isaac just sent this concept art of our game for the Ubisoft project. Looks pretty amazing!

Vacation? Nope. Ubisoft Game Lab Begins!

READ ON, PEOPLE! | No Comments »

It's winter break and you'd think I'd be kicking back, drinking out juice out of exotic fruits in the harsh cold of Boston but NO! Instead I am working on a prototype for the Ubisoft Game Lab competition that the EAE program was invited to participate in. My team is one of four competing to represent the UofU in the final competition at Ubisoft Montreal. There are about 17 other schools also entering into the competition but we are the only participant from the United States! What is my team's idea you ask? Read on to find out!

Last Week of the Semester and Beyond!

READ ON, PEOPLE! | No Comments »

The end of this week marks the official end to my first semester as a master's student within the EAE program. What a crazy four months it has been! 

Operation Open House: Complete

READ ON, PEOPLE! | No Comments »



This past Thursday was the big/huge/super important Open House event for the EAE program. Being a producer, I was tasked with serving as sort of tour guide for incoming guests and show them all of the cool things we work on in the program and I was to be graded on it! How did I do? Was there cake at the event? Read on!

What A Week

READ ON, PEOPLE! | No Comments »

Whew, this week has certainly been a rough one with all of the extra activities going on in the EAE program. I got to say, there was one day this week where I was a little nervous about my current game project tentatively named, Impulse.