Vacation? Nope. Ubisoft Game Lab Begins!
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It's winter break and you'd think I'd be kicking back, drinking out juice out of exotic fruits in the harsh cold of Boston but NO! Instead I am working on a prototype for the Ubisoft Game Lab competition that the EAE program was invited to participate in. My team is one of four competing to represent the UofU in the final competition at Ubisoft Montreal. There are about 17 other schools also entering into the competition but we are the only participant from the United States! What is my team's idea you ask? Read on to find out!
Last Week of the Semester and Beyond!
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The end of this week marks the official end to my first semester as a master's student within the EAE program. What a crazy four months it has been!
Operation Open House: Complete
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What A Week
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Whew, this week has certainly been a rough one with all of the extra activities going on in the EAE program. I got to say, there was one day this week where I was a little nervous about my current game project tentatively named, Impulse.
I Can't Design This Time
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Well, this day was both fantastic and a little disappointing. We were all sitting down, waiting for our new client to be announced. It turns out that we don't have a new client and the prototypes this time are open ended.
Shoshone Post Mortem
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Wow, what an end to a development cycle. The prototype looks amazing, our demo really shines, and apparently I "killed it" with the pitch. I'm on cloud 9, at least I hope I am. And now onto the post-mortem!

